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57
9 months ago

For day 882, I'm working on having the tree tops fall when they get chopped down. Nothing to show yet unfortunately




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For day 1148 of coding, I've added a flashing red color blend during the invulnerability period. I am currently working on how to apply it as a shader instead

For day 1156 of coding; I tried using the object's speed to push the player. I will try a different approach, because this attempt failed

For day 1151 of coding, I made a moving "enemy" to test enemy collision while it's moving. The results are interesting, and will need to be looked into why

FUNDRAISER LIVESTREAM #SaveJim

For day 1150 of coding, I tried adding yellow through the draw_sprite's image blending to see how it looks

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

For day 1152 of coding; I fixed the issue with getting hurt during the invulnerability period, but now there are other collision issues that need addressing

Sorry for late posting, site wouldn't load in time

For day 1155 of coding; in working on possibly having an enemy push the player, I have found another case that can cause an infinite loop

My game in 50 seconds #indiedev #Gamedev #steam

For day 1157 of coding, I've made progress in having the moving object push the player. I just now need to not have it pull the player