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21 hours ago

For day 897 of coding, I've been working on the animation that will play for the tree top's destruction




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For day 894 of coding, I am preparing to give the tree tops a destruction animation once they land. There's no animation to show yet

For day 893 of coding, I have implemented the animation for the stump. The animation does need to be touched up, but it's looking nice so far

For day 892 of coding, I'm preparing to have animation for when the tree stump gets chopped down

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

For day 891 of coding, I've added a shadow to the tree tops as they are falling to help illustrate its location

Come in. Stranger of the rainy night.⚡⚡

Welcome to the retro horror of Midnight Special.

Into the stormy night👉https://store.steampowered.com/app/2560100?utm_source=GameJolt

For day 896 of coding, I have found out the tree top sprite didn't change due to how it was drawn via the draw_sprite_ext function. With that fixed I can work on completing the animation

For day 886 of coding, I've improved the tree tops falling. It still looks off though; like it's not starting on the right position

LGBTQ+ Game Dev Icons:

Tim Cain is the creator, producer, lead programmer, and main designer of the original Fallout. He even wrote the now iconic line “War. War never changes.”

He came out in the early 2000s and married his husband Robert in 2011.

For day 885 of coding; while trying to work on getting the falling right, I got the sprite to not appear behind the objects on the ground