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4 months ago

For day 964 of coding, I have made sure to put collision for the trees at the top of the farm as those specific ones are objects instead of tiles. It can be useful in areas where basic collisions wouldn't work well in




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For 820 of coding, I fixed the issue with the pickups not stopping. Now I need to adjust speed, and add a shadow to them

For day 817 of coding; the small rocks now spawn the pickups, and the large ones now spawn more

#MyFavoriteTrickster is Joseph Joestar from Jojo's Bizarre Adventure

@MewMarissa is a Jolter to Watch and and a game developer who takes pride in attention to detail and producing quality work! Follow @MewMarissa before the quest ends on April 8 and you'll get Coins!

For day 821 of coding, I increased the speed of the rock pick-ups

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

For day 818 of coding, I am currently working on having the resource move a bit when they spawn. Nothing to show yet though

For day 812 of coding, I made a new detection area for directly in front of the player as represented by the red circle

Slime Heroes is an action souls-lite by @WhitethornGames where you save the realm from corruption!

Quests inspired by the game have entered your quest log.

Get the game: https://bit.ly/slimeheroessteam

For day 819 of coding, I'm making progress on moving drops. Now I to find out what is keeping them from stopping. It does kind of look like a rocky explosion right now