Loading...
32
11 months ago

For day 964 of coding, I have made sure to put collision for the trees at the top of the farm as those specific ones are objects instead of tiles. It can be useful in areas where basic collisions wouldn't work well in




0 comments

Loading...

Next up

For day 1015, I had another go at scroll speed adjustment based on zoom level with some new knowledge. It looks better this time

I made Huggy Wuggy a #CreppyClown now

I have placed a mask belonging to Ghostface of #Scream on the ground

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

For day 1013 of coding, I thought to try having the scroll speed adjust based on the zoom level. So far, it doesn't look so good

We’re teaming up with Neowiz to support developers with a narrative game jam!  The jam kicks off October 31 in the Game Dev community, so join the community and assemble your team: https://gamejolt.com/c/gamedev

A #Mummy wanders blindly into the scene

There is now a #Goblin on top of the #Mummy 's head

My game in 50 seconds #indiedev #Gamedev #steam

For day 1017 of coding, I've increased the zoom speed. I also think I have found the right scroll/zoom ratio