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32
1 year ago

For day 964 of coding, I have made sure to put collision for the trees at the top of the farm as those specific ones are objects instead of tiles. It can be useful in areas where basic collisions wouldn't work well in




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For day 1057 of coding; I am making adjustments, but I'm still seeing too many pathways showing up on one map

For day 1062 of coding, I'm working on giving the exit a unique appearance to help keep track of which way is out during testing

For day 1061 of coding, I made sure to include the forest exit in the count

Happy Joltidays! A new quest has entered your quest log. Accept the quest and follow @ElPichon to open today's slot on the calendar.

For day 1058 of coding, I have figured out how to have that pathway creation limit apply

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For day 1055 of coding, I have started working on having pathways place more randomly rather than having a maximum of 1 per cardinal direction. Nothing to show yet unfortunately

For day 1063 of coding, I'm working on some redesigns to make the wall collisions look more natural

@Distant-Dimensions is a Jolter to Watch, self-taught 3D & 2D Artist, Animator, and Game Developer! Follow @Distant-Dimensions before the quest ends on December 9 and you'll get Coins!

For day 1060 of coding, I added a count of how many exits of each direction are available