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32
26 days ago

For day 979 of coding, I'm working on a way to stop the player during the exit. Nothing to show yet, but I did see something weird during recorded that will be investigated later




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I have placed a #Potion on the ground next to the rat and spider

I've added in a pixelated #Spider as well

For day 1000 of coding, I've figured out how to do a gradual zoom. I am very glad to be coding for this long, and will continue to code for more days to come

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

a #Moon now looms over the creatures

Welcome @pracystudios to Game Jolt!

They're the developers behind Nocturne, a Rhythm RPG inspired by Chrono Trigger and Undertale, where every enemy has a unique song, which you defeat by playing notes Guitar Hero style.

For day 1001 of coding, I have fixed the zoom speed to be more consistent

For day 1004 of coding, I managed to code in a method to check each zoom level until it finds one that fits

@koffeecup is a Jolter to Watch and the developer of Hoomanz!, a stealth-adventure game packed with coziness and humour featuring non-combat gameplay & family-friendly content! Follow @koffeecup before the quest ends and you'll get Coins!

Made a quick pixel #Rat