Game
Tsalagi

1 year ago

For the life of me, I could not get a screenshot of the punching animation. But it exists. PC is a lefty. Not only is it good stage manners (never block the audience's view), but it's just good and more proper that way (I'm a southpaw boxer)


Got more animations for the player completed, but cannot figure out why some of them are not playing (looking at you, injured animation). The important thing is that the attack animations are working correctly. They deliver damage, bonus damage works, player defense is taken into account, all is well there. Also got the dedicated defense animation done

Doing so many battle tests was a little annoying, but then there was a part where one of the little bushes fell over. It caught me so off-guard, but it was just some little thing I had done recently. And the fact that it just cycled through correctly and did that made me inexplicably happy

I'm probably going to have to work on some enemy animations next. That will help to test out the defense, counterattack, and so on

Today's progress brought to you by Hauser and Havasi



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This game has gone through so many iterations it's not even funny anymore

Working on battles. A little different than last time, aesthetically, but still the same basic idea

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Last week at LVL UP EXPO, we celebrated great games made by Jolters including Baldi's Basics Plus by @BasicallyGames !

Buy it on Game Jolt: https://gamejolt.com/games/baldis-basics-plus/481026

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Learn about the game: https://gamejolt.com/games/thebunnygraveyard/651214

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Oh no! Jelly blobs of doom!

They're only supposed to be the size of a mini-yux

But doesn't he look so much more prepared for adventure?

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Play the demo: https://gamejolt.com/games/yellowtaxigoesvroom/918960

Thanks to Razer for providing the laptops and peripherals!

Behold my beautiful canoe!