1 year ago

For week 52 of my weekly pixel art. I recreated the Gamemaker Studio 2 logo




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For day 1160 of coding, I've applied the push to the vertical movement. I'll need to look into why the player gets held into place during the vertical movement

For day 1161 of coding, I've tried adjusting the speed to see if it would affect the vertical collision problem. It did not

For day 1168 of coding, I've fixed how the player's collision box is displayed. This will make it easier to accurately test collisions

Even more Uzi doodles! :3

For day 1167, I've noticed that the draw functions seem to not display the boundaries accurately. So far, I have fixed how the player's origin point is displayed

This week's Fan Art Friday celebrates Cult of the Lamb! Accept the quest in your quest log to get started.

For day 1163 of coding, I got the moving collisions to work properly for now

For day 1166 of coding; with collision issues still occurring, I'm currently looking into exactly how "place_meeting()" interacts with the objects and tiles

Updated reference sheet of Villca!

For day 1162 of coding, I've discovered that the horizontal collision is still being detected during the vertical collision