1 year ago

For week 52 of my weekly pixel art. I recreated the Gamemaker Studio 2 logo




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For day 1149 of coding, I've managed to replace the image blend with the appropriate shader

Sorry for late posting, site wouldn't load in time

For day 1155 of coding; in working on possibly having an enemy push the player, I have found another case that can cause an infinite loop

For day 1150 of coding, I tried adding yellow through the draw_sprite's image blending to see how it looks

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

For day 1151 of coding, I made a moving "enemy" to test enemy collision while it's moving. The results are interesting, and will need to be looked into why

.𖥔 ݁ ˖ִ𝖮𝗉𝗁𝗂 𝖽𝗋𝖾𝖺𝗆 𝗐𝖺𝗅𝗅𝗉𝖺𝗉𝖾𝗋༄˖°.

For day 1148 of coding, I've added a flashing red color blend during the invulnerability period. I am currently working on how to apply it as a shader instead

For day 1156 of coding; I tried using the object's speed to push the player. I will try a different approach, because this attempt failed

EVERY LUNAR IS CANON 🗣 (pt. 2)

For day 1153 of coding, I think I fixed an issue where an infinite loop is caused by the moving object. Now it seems that the player is being knocked back in a weird direction