
Next up
For day 1159 of coding, I've figured out how to stop the pulling. I just now need to apply it to vertical movement, and then test them for errors
For day 1156 of coding; I tried using the object's speed to push the player. I will try a different approach, because this attempt failed
For day 1161 of coding, I've tried adjusting the speed to see if it would affect the vertical collision problem. It did not
Peaches!
(☆▽☆)
For day 1164 of coding, I did some testing with the moving collisions. I will need to do some tweaking to the code from the results
Even more Uzi doodles! :3
For day 1163 of coding, I got the moving collisions to work properly for now
For day 1157 of coding, I've made progress in having the moving object push the player. I just now need to not have it pull the player
This week's Fan Art Friday celebrates Cult of the Lamb! Accept the quest in your quest log to get started.
For day 1158 of coding, I've been working on not having the pull happen with no success so far














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