
Frame system is implemented! Need to fill out the application resource's functionalities, and implement a couple more of clickteams objects but we're well on the way to the plugins first release
Next up
Working on the update! Heres the updated office (still a lot of tweaks to make). The second slide is the office from update 2
Working on something
Okay seriously. Devlog within the next few weeks. These past couple weeks have been great for development, so Ill have a lot to update you on.
Finally updated my Clickteam panorama Godot shader
Added the classic Clickteam pano "stair-stepping" effect (so accurate!) and fixed a bug that changed the zoom amount depending on the aspect ratio of the screen
In today's Fusion3 blog we discuss Auto Compiling and the new Shader Editor! #MadeWithFusion #Fusion3 #Indiedev
In your opinion, what are the most annoying/worst qualities of the Clickteam Fusion game engine?
2 years! And another update..?
Reverse engineered the materials and lighting from Alias Poweranimator(90s CGI software) and implemented in Godot
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