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1 year ago

Frame system is implemented! Need to fill out the application resource's functionalities, and implement a couple more of clickteams objects but we're well on the way to the plugins first release




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FNAF Accuracy in a 3d game engine?? No way!

Reverse engineered the materials and lighting from Alias Poweranimator(90s CGI software) and implemented in Godot

The combat system is already being implemented and there are also some advances with the environment (WIP)

#gamedev #indiedev #godot

In your opinion, what are the most annoying/worst qualities of the Clickteam Fusion game engine?

In today's Fusion3 blog we discuss Auto Compiling and the new Shader Editor! #MadeWithFusion #Fusion3 #Indiedev

https://www.patreon.com/posts/fusion3-blog-137895395

Shh theyll never know

(devlog soon I promise)

Announcements!! Game engines, independence, and Virtual Reality

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2 years! And another update..?