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Next up
Rough port of UFMP2 office to cycles. Why would I do this
Announcements!! Game engines, independence, and Virtual Reality
Where are we now?
[DEVLOG]
we're back into track!
Finally updated my Clickteam panorama Godot shader
Added the classic Clickteam pano "stair-stepping" effect (so accurate!) and fixed a bug that changed the zoom amount depending on the aspect ratio of the screen
In your opinion, what are the most annoying/worst qualities of the Clickteam Fusion game engine?
Shh theyll never know
(devlog soon I promise)
Frame system is implemented! Need to fill out the application resource's functionalities, and implement a couple more of clickteams objects but we're well on the way to the plugins first release
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