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82
2 years ago

Working on something




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Next up

Finally updated my Clickteam panorama Godot shader

Added the classic Clickteam pano "stair-stepping" effect (so accurate!) and fixed a bug that changed the zoom amount depending on the aspect ratio of the screen

https://godotshaders.com/shader/accurate-fnaf-panorama/

He's gonna find out who's naughty or nice....

The combat system is already being implemented and there are also some advances with the environment (WIP)

#gamedev #indiedev #godot

In your opinion, what are the most annoying/worst qualities of the Clickteam Fusion game engine?

We’re excited to announce that we’re working on a new game, a 3D metroidvania with a Low Poly Pixel Art style. Stay tuned for more updates!!!

#gamedev #indiedev #pixelart

Reverse engineered the materials and lighting from Alias Poweranimator(90s CGI software) and implemented in Godot

Announcements!! Game engines, independence, and Virtual Reality

It's Halloween! let's talk about SCARE.

"Dont take too long... the grape doesnt like when others use his toilet..."