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2 years ago

Working on something




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Working on the update! Heres the updated office (still a lot of tweaks to make). The second slide is the office from update 2

In your opinion, what are the most annoying/worst qualities of the Clickteam Fusion game engine?

"Dont take too long... the grape doesnt like when others use his toilet..."

A quick look at Ryn: And the thread of Life, our game in development, platforms and traps in action.

#gamedev #indiedev #godot

Finally updated my Clickteam panorama Godot shader

Added the classic Clickteam pano "stair-stepping" effect (so accurate!) and fixed a bug that changed the zoom amount depending on the aspect ratio of the screen

https://godotshaders.com/shader/accurate-fnaf-panorama/

Hyperslice releases on January 16 (yes in just 2 days!) on Steam and Itch 🎉 ⚡ Hyperslice is a fast paced arena roguelite where your only weapon is your dash!

Wishlists appreciated 🥰 (Demo available on Steam and here) https://s.team/a/2977820

He's gonna find out who's naughty or nice....

Announcements!! Game engines, independence, and Virtual Reality

Here's the last two attacks for Augusto! First we have a spinning charge, then a foot claw swipe if you get too close.

Frame system is implemented! Need to fill out the application resource's functionalities, and implement a couple more of clickteams objects but we're well on the way to the plugins first release