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83
2 years ago

Working on something




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Reverse engineered the materials and lighting from Alias Poweranimator(90s CGI software) and implemented in Godot

Finally updated my Clickteam panorama Godot shader

Added the classic Clickteam pano "stair-stepping" effect (so accurate!) and fixed a bug that changed the zoom amount depending on the aspect ratio of the screen

https://godotshaders.com/shader/accurate-fnaf-panorama/

He's gonna find out who's naughty or nice....

This indie RPG lets you shape the perfect attack using cute insects. - Collect 50+ unique "INSECTILES" - Experiment with a plethora of unique combat abilities - Explore a beautiful world teeming with life Would you play INSECTILE?

In your opinion, what are the most annoying/worst qualities of the Clickteam Fusion game engine?

Stick is one of my favorite effects in INSECTILE because of how it lets you bypass these caterpillar guys' little stingers. It's also super satisfying that all the damage pops at once!

Working on the update! Heres the updated office (still a lot of tweaks to make). The second slide is the office from update 2

"Dont take too long... the grape doesnt like when others use his toilet..."

A little look 👁️ at the new environment we are building... (WIP)

#gamedev #indiedev #indiegames

Announcements!! Game engines, independence, and Virtual Reality