
Working on something
Next up
Working on the update! Heres the updated office (still a lot of tweaks to make). The second slide is the office from update 2
Finally updated my Clickteam panorama Godot shader
Added the classic Clickteam pano "stair-stepping" effect (so accurate!) and fixed a bug that changed the zoom amount depending on the aspect ratio of the screen
He's gonna find out who's naughty or nice....
Ha! Heh! Heh! Ha! It's over!
Reverse engineered the materials and lighting from Alias Poweranimator(90s CGI software) and implemented in Godot
Working more on Orphan Simulator, progress is coming along very, very well! Everyone think's Jack is directly based off Jevil, but truth be told it was completely coincidence and I just wanted to make a funny jack in the box enemy.
In your opinion, what are the most annoying/worst qualities of the Clickteam Fusion game engine?
Frame system is implemented! Need to fill out the application resource's functionalities, and implement a couple more of clickteams objects but we're well on the way to the plugins first release
My aseprite tree generator is finally out and panicking!
get the extension here: https://devkidd.itch.io/gentree
"Dont take too long... the grape doesnt like when others use his toilet..."











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