This is a small update, but it will have a big impact on the editor.
ADDED:
Added little effects
Q - Beam Wave (Left)
W - Black Holes Wave
E - Beam Wave (Right)
R - Snake (Square Wave)
T - Beam Wave
This is a small update, but it will have a big impact on the editor.
ADDED:
Added little effects
Q - Beam Wave (Left)
W - Black Holes Wave
E - Beam Wave (Right)
R - Snake (Square Wave)
T - Beam Wave
Strange, the code goes astray...
All generations
posY + sin(val1 / sp) * frc
I probably tried for 2 days to come up with a normal look for her, but judge for yourself how it happened
Working on game code
News 01/15/20 ..?
Yay... Again bugs!
... Again
In Development
Saving trigger data via XML works best ...
.TXT - Intended as the main
.JSON - Import to the game
.BLL - The work of lab technicians, staff and the community
_Experimental_Mode. In a long development process
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