This is a small update, but it will have a big impact on the editor.
ADDED:
Added little effects
Q - Beam Wave (Left)
W - Black Holes Wave
E - Beam Wave (Right)
R - Snake (Square Wave)
T - Beam Wave
This is a small update, but it will have a big impact on the editor.
ADDED:
Added little effects
Q - Beam Wave (Left)
W - Black Holes Wave
E - Beam Wave (Right)
R - Snake (Square Wave)
T - Beam Wave
Finally! New trigger type fully operational!
Yay... Again bugs!
... Again
I probably tried for 2 days to come up with a normal look for her, but judge for yourself how it happened
All generations
21 subscribers ... Guys, where did so many of you come from? It was only 11
Saving trigger data via XML works best ...
News 01/15/20 ..?
.TXT - Intended as the main
.JSON - Import to the game
.BLL - The work of lab technicians, staff and the community
_Experimental_Mode. In a long development process
Strange, the code goes astray...
posY + sin(val1 / sp) * frc
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