Version 1.3.1 Changelog:
Final trial added for Edge of Reality.
New Warprints added to random pool.
Autosave feature for Edge of Reality.
Added item that acts as Lives for Edge of Reality.
Choice to start with combat consumables now provides 2 of each.
Characters who are unable to act, will have their falling weapon hidden during input phase.
Increase input window for all characters.
Item price adjustments.
Added cursor for 2nd boulder puzzle lever in Wishpeak
Fixed boss sprites changing when interacted from the sides.
Rebalanced Spellthief's Olsnicawiza, reduced damage and increased BRAVE cost.
Rebalanced Dryads encounters to have more Health.
Rebalanced Bolster to cost 8 BRAVE instead of 5.
Rebalanced Vrathos Link to siphon slightly less BRAVE.
Rebalanced Plode health, made it more lightly to survive till combat event.
Fixed Blusterclaw Ω from targeting all enemies.
Fixed Warmaster's Rite Ω from targeting all enemies.
When Down Button is held during input, weapon visuals fall faster.
Added more overworld treasures.
Orto and Fibbs battle rebalanced, increased BREAK! shields by 1 but added a new weakness each.
Enemy use states are now visible in the Journal.
Added Bloodlust state to Journal after challenging the Cerbereus.
Item Menu now reflects flat values too.
???? is added to Edge of Reality.
Added actor directions to coach cutscene.
Misc. proofreading.
Misc. collision fix.
Fixed cutscene errors in heroes chapter.
Fixed Behemoth dropping Warprint of other monsters.
Added descriptions for obtainable weapons.
Fixed stat kids end of quest conversation reenactments .
Fixed Varis leveling up with Chromatic Lodepike playing animation at the wrong time.
Launcher icon updated.
Fixed Varis' secret skill not costing BRAVE.
Overall performance optimization.
2 comments