Game
asteroid anomaly
7 months ago

game can now do complex music track switching based on conditions. next is to get the players full function set attended to, get the games simulated machinery ticking, and work on the game level/make events happen.




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*it's 2am, do you know where your O R B is?*

in serious news, the book progress continues but in the meantime, i figured i'd gamejam some horror during spooky season.

despite an entire backbone rewiring, we are so back.

crowdfunding this project: https://www.subscribestar.com/err-arachnica

#strategy #scifi #textadventure #rpg #4X

player UI is coming together.

the star generation is running once again finally. sorry it took a year but the game engine switchover took a while and for the engine itself to update some things.

testing the mood and ambience of things as i get player control systems wired into the text frontend.

the UI states work now.

main menu controls work now. work on the new game start of setting the factions properties can begin now. after that, i can plug that info into the world generation, and we're off into gameplay.

HUD test

ingame machines and gameplay build progressing.