Game
Hello, Neighbor! Descent Into Madness
10 months ago

GAMEPLAY 02:


~Sorry for the lag and possibly the low quality, UE5 is probably destroying my PC with what all I did. Tell me what needs changing if anything at all

I posted this on here because the quality is better and it wouldn't let me post it here.



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First test of creating an opengl game engine for UVP which I officially named "Skies Above" (I am very indecisive and I may change it if people don't like it)

I am using AI to remake the paintings (I'm by far not a good artist and can't produce the same results) First is AI, Second is original.

I created a mock up heads up display. This isn't implemented as I just overlayed the last image with this.

The health is the red bar, the green bar is stamina, and the inventory is the boxes in grey.

my second car in my life

Terrain!! Textures not by me

Hello neighbor

#digitalart #fanart

I don't think that counts as walking.

This explains how development is going:

We hope you've got your jumping boots, EMPs and Jugs of Glue ready, as Hello Neighbor: Nicky’s Diaries is now available worldwide on Android and iOS! 📱 iOS: https://tblink.co/hndiOS Android: https://tblink.co/hndAndroid

Working on modular walls for random gen houses! PS: Extracted from HN3, edited to fit HN1