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6
Game
Don't Fall Through
9 months ago

GENERATION:


Here's an extensive look of how the next alpha will be, not completely polished, but I haven't seen any bugs from the generation manager so far.

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Actual blueprint hell. This is all for footsteps and I am simplifying it based on the original code so I don't have to use multiple functions for this. Of course, it doesn't look "Simplified" though. I am also using Metasounds now instead of Sound Cues.

INVENTORY TEST HUD:

PS: Sorry for lag mid video

Cut chase music added in. I made sure to crop it in Audacity so it loops perfectly.

PS: Sorry if it's loud

FINAL LIGHTING SETTINGS FOR LEVEL 0

New Inventory background

SillyRun.gif

PS: Not just a meme post, this is a WIP animation based on the HN2 animations

I don't think that counts as walking.

GRAPHICAL CHANGE?