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6
Game
Don't Fall Through
9 months ago

There is some really hardcore processing power going into this, my brain and computer are both suffering.




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INVENTORY TEST HUD:

PS: Sorry for lag mid video

Third Floor recreation using brush tool.

Cut chase music added in. I made sure to crop it in Audacity so it loops perfectly.

PS: Sorry if it's loud

Working on modular walls for random gen houses! PS: Extracted from HN3, edited to fit HN1

FINAL LIGHTING SETTINGS FOR LEVEL 0

It's a feature, not a bug.

Actual blueprint hell. This is all for footsteps and I am simplifying it based on the original code so I don't have to use multiple functions for this. Of course, it doesn't look "Simplified" though. I am also using Metasounds now instead of Sound Cues.

GENERATION: