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6
Game
Don't Fall Through
1 year ago

There is some really hardcore processing power going into this, my brain and computer are both suffering.




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I am using AI to remake the paintings (I'm by far not a good artist and can't produce the same results) First is AI, Second is original.

I created a mock up heads up display. This isn't implemented as I just overlayed the last image with this.

The health is the red bar, the green bar is stamina, and the inventory is the boxes in grey.

Finally, volumetric clouds. Still looks like source game from 2008, but I am proud of it

GRAPHICAL CHANGE?

Terrain!! Textures not by me

A little bit of a lag fest never hurt anybody. (I hope)

FINAL LIGHTING SETTINGS FOR LEVEL 0

I might suck at coding, but Maybe this game won't turn out bad after all

Clouds now respond to sun light via Ambient Occlusion.