Game
Hubris: A Machine's Halo

5 years ago

Getting VERY close to a playable demo!
Behold the swarm of mutants! They are resistant to plasma.




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Choose your destiny! The game has been published.

Only the Main Menu to create, and the demo is ready. Is anyone tough enough to take on Pistol Only Mode?

Working on the Bokoblin AI. They will have 4 types of personalities that determine how they react, and they also feature vision cones, or rather vision circles (will not be visible). As in the photo they will give an alert when the player is seen.

Tall Mutants don't go down so easily.

Time to pistol whip some fools. I wonder if anyone will be able to complete my game using only the pistol? Sounds like a fun challenge mode that deserves a reward. Like a rocket launcher for New Game +.

Added tall grass that you can hide in.

Added deep mud which counts as difficult terrain for humans, but may have a different effect for others.

And a few tileset tweaks.

(2 pictures)

Updating placeholder sprites for things like the rocks to something much better. Been pretty focused on systems and AI so I have been neglecting the pretty stuff.

Chapter 2 - In Progress

Battle Art System is in place! When you score a critical hit, the Battle Art will show up for that unit. (Sorry for the large gif)

New Orc sprites, new orc walls, and some art of the Swamp Orc. (2 pictures)