Next up
Only the Main Menu to create, and the demo is ready. Is anyone tough enough to take on Pistol Only Mode?
Stamina system is in place. If your unit has a shield, you can set them to "on guard" and they will use stamina to block attacks instead of going directly to their health. Sneak attacking an enemy with an archer is a good way to bypass this. (2 pics)
Working on the Bokoblin AI. They will have 4 types of personalities that determine how they react, and they also feature vision cones, or rather vision circles (will not be visible). As in the photo they will give an alert when the player is seen.
Updating placeholder sprites for things like the rocks to something much better. Been pretty focused on systems and AI so I have been neglecting the pretty stuff.
The current world map. Though I suspect I'll use something different in-game.
Chapter 2 - In Progress
New Orc sprites, new orc walls, and some art of the Swamp Orc. (2 pictures)
Player can now build in the arena. I'll be changing the block created, but this is proof of concept
Added tall grass that you can hide in.
Added deep mud which counts as difficult terrain for humans, but may have a different effect for others.
And a few tileset tweaks.
(2 pictures)
Choose your destiny! The game has been published.
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