Game
Hubris: A Machine's Halo

6 years ago

Getting VERY close to a playable demo!
Behold the swarm of mutants! They are resistant to plasma.




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Player can now build in the arena. I'll be changing the block created, but this is proof of concept

Choose your destiny! The game has been published.

Don't mind me. I'm just sneaking in through the ventilation.

Only the Main Menu to create, and the demo is ready. Is anyone tough enough to take on Pistol Only Mode?

Added tall grass that you can hide in.

Added deep mud which counts as difficult terrain for humans, but may have a different effect for others.

And a few tileset tweaks.

(2 pictures)

Tall Mutants don't go down so easily.

Working on the Bokoblin AI. They will have 4 types of personalities that determine how they react, and they also feature vision cones, or rather vision circles (will not be visible). As in the photo they will give an alert when the player is seen.

Updating placeholder sprites for things like the rocks to something much better. Been pretty focused on systems and AI so I have been neglecting the pretty stuff.

Apologies for the hiatus. However, I have finished Kakariko village now. For the world map as a whole, the game is now 18.3% complete. 90 screens out of 491 for the end result.

New Orc sprites, new orc walls, and some art of the Swamp Orc. (2 pictures)