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13
Game
Through the Thorns and Curses
6 months ago

Glad to finally add this mechanic.

Using the example of a hunt: when you hunt, you draw 1 card from hunting deck. You might get trophies, or someone might hunt you




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Final touches on opponent abilities before the demo update and their integration into the game!

An important step towards the release

I suppose it is time to make new gameplay cut with new cards, sounds, and animations

Improved visuals for Starting screen and for the Town Still a lot of space for the improvements!

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

New ability for additional diagonal movements. The way to avoid problems and save time

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

Some tests for different tokens. Next step in this direction: practical token usage as markers and abilities on the map

Working on an ability that allows movement to a wider range of tiles in one turn. The current selection for 'available to move' isn't working out for this (it's a mess).

Some WIP iterations:

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

Preparation for scenario rotation in Demo. Fulfill the condition and reach the final tile.