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Game
Through the Thorns and Curses
3 months ago

work in progress - card tags and labels implementation.

goal - different card groups to achieve additional play options and synergies.




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Now some cards can have additional effects while in your deck:

- some trophies are more valuable; you may want to keep them

- and some wounds are even worse

New ability for additional diagonal movements. The way to avoid problems and save time

Big rework for map generation - considered edge cases, removed repetitions, added custom map 'rules', and added an option to create gaps in the game map with some environmental features and i cannot find knife emoji, only this one -

The Knightling Community Pack Has Arrived!

Get it in the Shop and complete the quest "Send Your Fellow Jolters' Masks on a Quest" to get a trophy!

Learn more 🔽

Working on an ability that allows movement to a wider range of tiles in one turn. The current selection for 'available to move' isn't working out for this (it's a mess).

Some WIP iterations:

The ninth winner of our INAYAH Joltbux giveaway is @thechadnicosus !

Enter by completing this quest: https://bit.ly/inayahjoltbuxgiveaway

We'll pick one winner for each day the quest is active! 🤯

#screenshotsaturday and demo updated - now available a new scenario goal and a few more cards

Preparation for scenario rotation in Demo. Fulfill the condition and reach the final tile.

Wanna win 1,000 Joltbux? 💸

We extended the quest to wishlist INAYAH - Life After Gods on Steam and giving you more chances to win! https://bit.ly/inayahjoltbuxgiveaway

You have until March 3rd. We'll pick a winner each day the quest is active! 🤯

Some tests for different tokens. Next step in this direction: practical token usage as markers and abilities on the map