Loading...
13
Game
Through the Thorns and Curses
5 hours ago

work in progress - card tags and labels implementation.

goal - different card groups to achieve additional play options and synergies.




1 comment

Loading...

Next up

Some tests for different tokens. Next step in this direction: practical token usage as markers and abilities on the map

Publishing time - some screenshots updates:

- light changes

- player pawn with bow and arrow

- minor UI changes

Improved visuals for Starting screen and for the Town Still a lot of space for the improvements!

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

I suppose it is time to make new gameplay cut with new cards, sounds, and animations

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

Preparation for scenario rotation in Demo. Fulfill the condition and reach the final tile.

Working on an ability that allows movement to a wider range of tiles in one turn. The current selection for 'available to move' isn't working out for this (it's a mess).

Some WIP iterations:

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

#screenshotsaturday and demo updated - now available a new scenario goal and a few more cards