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TeaTM's Unnamed Collectathon
25 days ago

Godot learning begins.




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After some considering, going to push the desert back 1 level, and in place I'm going to be making this tropical turtle archipelago thing. It's mostly an excuse to experiment with the water mechanics.

Sometimes adventuring is tiring. Why not take a nap?

Got a gameplay idea but it requires promoting crabby to main character status. Thinking.

Back to the debug area to test swimming, a new mechanic!

Testing some villain ideas. Using the same base as Aiko (the main character) so animations should be drag and drop.

"grey"boxing the main part of the desert level. Making edits based on what feels right.

My own linear moving platform system based on tweening. Pretty happy with it.

Greyboxing the northern lava section. I'm planning to add a lava pit that leads to the eastern ice cave. No lava right now though just use your imagination.

Simple scene exit animation with a jingle when collecting pineapples. Right now it just reloads the scene but I'll hook it into a hub later.

In engine top down view of the tropical map. Still missing bits, pieces, and detail. But I threw this together in like less than an hour lol.