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Testing new graphics for main night level movement buttons, any suggestions or changes I should implement? (These new textures will not affect gameplay/hitboxes, they are purely visual.)
Hey guys, I have re-rendered ALL of the existing cameras, and I thought i'd show you guys my favorite camera because of the re-render (Old Vs New):
Release Candidate 1 of the new update has been publicly released. Merry late Christmas, I decided to release what I have at the moment for people to play, and there's a questionnaire link below to suggest changes.
The teeth used by a poopy-eating bucket helmet... Terrifying. So this is what an HDR Kick Bucket Cross' teeth would look like...
Forgot to post this here, The Horde: Revitalized is out. (My other project developed alongside this lol.)
Huzzah, a screenshot!
Touched up the basement level camera graphics again, and I'm much happier with them now. Just bright and clear enough :) New vs old example (my favorite one out of all of them) :
Found some unused audio files in the game's files, and compiled what I found into a video. Enjoy!!! :)
2.0.1 Patch (due to me forgetting to change the achievement tied to the extras in the menu to the easy difficulty one) Also renamed the application file to The Horde: Revitalized instead of THR NEW.
Detention for you...
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