Game
ONE NIGHT WITH BALDI
2 years ago

Gonna be honest, the only part of this game that aged well is the graphics. Like seriously bro, so much maintenance for a crappy cryptic door lock mechanic, and a light switch you have to recharge manually.


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Not really related to any projects, but I did some doodling/graphic making out of boredom. Here's a WIP, just in case if any final designs I end up using for something later:

Release Candidate 1 of the new update has been publicly released. Merry late Christmas, I decided to release what I have at the moment for people to play, and there's a questionnaire link below to suggest changes.

Hey guys, I have re-rendered ALL of the existing cameras, and I thought i'd show you guys my favorite camera because of the re-render (Old Vs New):

Huzzah, a screenshot!

Detention for you...

Progress... Visual effects, some camera effect reworks, lighting tweaks, and Springlock Lucifus jumpscare implemented. New jumpscare sounds for Prototypes (basement), as well as Maskman and Metal Maskman.

Touched up the basement level camera graphics again, and I'm much happier with them now. Just bright and clear enough :) New vs old example (my favorite one out of all of them) :

I've released a demo showcasing a bunch of proposed changes for the updated version of the game; namely a complete overhaul of the heating mechanic. There's also a Google Form for after you play the demo build, to give feedback.

Found some unused audio files in the game's files, and compiled what I found into a video. Enjoy!!! :)

Forgot to post this here, The Horde: Revitalized is out. (My other project developed alongside this lol.)

https://gamejolt.com/games/PROJECT-REVITALIZED/347280