If you've known me long enough, you probably know that I have a Scratch account as well (same name as here). I've been using it to post "mod builders" for my past games, which allow players to put their own spin on my battle engine!
This one's been in my plans for a good 3-4 months now, and I'm excited to finally finish it in a few days!
Next up
I hosted a QnA on Scratch, and am currently compiling each answer. This equates to more than 30-50 questions, so I'll be doing it in the form of a YouTube video this time! I'll keep this site posted.
Your scheduled THSMC programming continues afterward. 🫡
...okay then 🤷♂️
Henry Stickmin - Henry Stickmin Series
Henry... How big exactly are your pockets?
PE Sketchbook #1:
This is the earliest concept art I found for PE's battle engine. It worked similarly to the original THSMC engine, besides the fact that battles had two enemies and that all battle participants were always in view.
...Is this, like, still the same rocket?
The Blight has been buried for over 800 years...
What secrets lay intertwined amidst Eireos' ruins...
The journey begins July 21st!!
This weekend, we're looking at a teaser demo release containing the remade RtR, as well as a title reveal and some additional details! Another post will be made when that happens!
Once midterms are over, that is.














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