Game
FNaF World XL
3 years ago

Good news: Enemies should be able to utilize more "new" skills in the next build.

Bad news: I had to move everything in the Battle frame to accommodate this, so I'm unsure what other components have been thrown off by this adjustment.


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The more things change, the more they stay the same.

Pretty safe to say that Possy will be increasing the price of costumes to compensate for this recent development.

Save file stuff (sidequests, maps and "autosaving") might currently be a troublesome mess, but at least development on OCN is going pretty smooth.

So, Plan B: The remainder of tonight will run V1 of a solo OCN mode, with an updated version coming tomorrow during the end of the con.

(And a further refined public release of this later on. If there's interest.)

Not quite the fix I've been talking about for the past few weeks, but it's at least progress.

I might be having too much fun with this process...

Suppose it was about time that some of these skills got a little extra kick.

Motivation has returned in a substantial enough way.

It's been a long time coming...