Game
FNaF World XL
4 years ago

Good news: Enemies should be able to utilize more "new" skills in the next build.

Bad news: I had to move everything in the Battle frame to accommodate this, so I'm unsure what other components have been thrown off by this adjustment.


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Still deciding if it's worth committing to a full rebuild, but I at least figured out a better way to handle the party swapping mechanic.

While I chip away at the code for XL, I might as well show off the fruits of another thing I had tinkered with: modding custom music into Bionicle Heroes.

New project is having a fun, early outing.

Can it be done?

(Also, Happy New Year)

The more things change, the more they stay the same.

Suppose it was about time that some of these skills got a little extra kick.

New look, new direction.

Still have to address a few tweaks to layering and test some other sidequests, but I think that we're back on track again.

Yeah, we're doing this.