Game
FNaF World XL
4 years ago

Good news: Enemies should be able to utilize more "new" skills in the next build.

Bad news: I had to move everything in the Battle frame to accommodate this, so I'm unsure what other components have been thrown off by this adjustment.


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Still deciding if it's worth committing to a full rebuild, but I at least figured out a better way to handle the party swapping mechanic.

Pretty safe to say that Possy will be increasing the price of costumes to compensate for this recent development.

That time of year again.

Suppose it's rude to come back doing polls without showing some sort of progress for it.

I know it's completely unintentional, but I swear this is the universe trying to convince me to dig my old handiwork out of retirement and do something with him.

This whole "making a new battle frame" situation does give me an excuse to add some things I had been putting off for far too long.

Suppose it was about time that some of these skills got a little extra kick.

Still have to address a few tweaks to layering and test some other sidequests, but I think that we're back on track again.

So, Plan B: The remainder of tonight will run V1 of a solo OCN mode, with an updated version coming tomorrow during the end of the con.

(And a further refined public release of this later on. If there's interest.)