Game
NegaDust: "Tear"ing Lives
4 years ago

Good News:


I'm on spring break now, a 10 day break from school. Which means I'm probably going to mostly work on this game. And this game will be released soon.



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progress for ndtl

-titlescreen improvement

-options screen (remembers what you did in options)

hi, we might move to C++ with SDL2

because clickteam has a "out of memory" error which is a big problem and also we can port C++ to many many other systems such as a Nintendo Switch and more.

heres some of my progress using SDL2

Lmao I laughed very hard

(mfa is menu mfa don't worry guys)

made things look better with gameover screen and phase selection

DELTATRAVELER - v3.1.0 Preview Build 6

A normal day of me making music things on GarageBand

storyshift evil asriel phase 2

so real coding