I'm on spring break now, a 10 day break from school. Which means I'm probably going to mostly work on this game. And this game will be released soon.
Next up
Sneak Peeks! Most of the attacks are done but still need debugging. But the game is going well! Anyways, thanks for liking and following the game!
A normal day of me making music things on GarageBand
made things look better with gameover screen and phase selection
hi, we might move to C++ with SDL2
because clickteam has a "out of memory" error which is a big problem and also we can port C++ to many many other systems such as a Nintendo Switch and more.
heres some of my progress using SDL2
Muffet - Day 2 #Joltober25 #Spider
progress for ndtl
-titlescreen improvement
-options screen (remembers what you did in options)
so real coding
#Undertale10 I never played Undertale besides the Demo of it (and only played a little bit of chapter I of Deltarune).
But it was so everywhere online that I ended up learning about most of it from gameplay videos and even ended up watching fan-animations
miencraf
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