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412
Game
God's Tear
1 year ago

Combat test with the Player Assist system. It can get frantic! #gamedev #screenshotsaturday #madewithunity




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Player Assist work in progress. Close, long, and mid range attacks. #gamedev #godstear #madewithunity

I ran the same test with the Player Swap mechanic. You can only choose between one or the other, depends on your decision on who will join your adventure. #gamedev #godstear #madewithunity

Concept design for the Dark Forest level. #gamedev

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

Scouts have reported that gnomes have been sighted marching towards So'leil fishing village! #indiegaming #indiegames #screenshotsaturday #gamedev #2dgames #Pooyan #RetroGaming #retro #retrovibes #gameart

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

I added an ability called "Confuse Cloud". This causes enemies to get confused and stop attacking you. On max level it will also stop enemies from stealing from your barn. Works great on bosses! #screenshotsaturday

Not really a step by step showcase, but I just want to show a breakdown of the So'leil map art.

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

Made some adjustments to the boss AI so that the fight is more strategic, less spammy. This is meant to be the first boss encounter. What do you guys think?