Game
ICY - Frostbite Edition
10 years ago

Graphical overhaul + New Update coming soon!


It’s update time!

First thing: to all the backers that still have to send us their photo, you have to hurry up! You have only 2 days to send your picture, because ICY - Journey on the White Wasteland is nearly complete and we need to have all the images in the game.

In the meantime, we’re obviously working. What we’ll show today is what we did on the user interface, to improve it and make it more appealing. This is all possible, thanks to our lovely IndieGoGo-backers. You rock!

5d0c08fa2fdb4.png
5d0c08fd72b63.jpg
5d0c0900162bd.jpg

Let us know what do you think about it!

WEBSITE: www.playicy.com
TWITTER: https://twitter.com/Inner_Void
FACEBOOK: https://www.facebook.com/InnerVoidInteractive



9 comments

Loading...

Next up

Dustgrave's will soon receive a massive update, adding variety and balance to the combat system!

None of us ever worked as a lumberjack, and it shows in the game. Marco here is spending hours punching a log. Marco is not getting paid.

One of the best things we made for Dustgrave is dynamic settlements. Town can be conquered, destroyed, infested, and occupied by different factions, with furniture and decorations changing accordingly!

We're working on a Disguise System for Dustgrave, so that players can cosplay as members of other factions, and mess with NPCs in many new, chaotic ways!

We called our game Dustgrave: A Sandbox RPG because "Oh God, it's so much easier to create arid environments!" is not that good of a title.

And because it's a sandbox RPG.

And there's at least a grave, somewhere.

So, we added mafia-style mobs to our fantasy RPG. And it looks like they already had a quest for me! Luckily, we have no in-game models of horses...

In Dustgrave, NPCs will remember what the player does, and react accordingly. So, don't go around stealing too much if you care about your reputation.

It's over, we sacrificed realism for aesthetics once again. Since we couldn't have decent lighting inside buildings, now the sunlight magically goes through the roof when the player is inside a building.

It took a lot of work, but now Dustgrave's sunsets can truly instill joy and calm.

Unless you are the guy with the massive quest mark on his head, surrounded by bodies.

He's probably a little stressed right now.

We developed a complex system of Relationships and Records for Dustgrave, so that all important events can be tracked and NPCs can react to them depending on their beliefs.

In this video, we explain how it works!