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Game
Dustgrave: A Sandbox RPG
2 years ago

We developed a complex system of Relationships and Records for Dustgrave, so that all important events can be tracked and NPCs can react to them depending on their beliefs.

In this video, we explain how it works!




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None of us ever worked as a lumberjack, and it shows in the game. Marco here is spending hours punching a log. Marco is not getting paid.

It took a lot of work, but now Dustgrave's sunsets can truly instill joy and calm.

Unless you are the guy with the massive quest mark on his head, surrounded by bodies.

He's probably a little stressed right now.

We're working on a Disguise System for Dustgrave, so that players can cosplay as members of other factions, and mess with NPCs in many new, chaotic ways!

Moonlight Peaks is a life-sim where you can live your magical farm life! ✨

Don't miss out on completing our quests celebrating the game to get sticker packs, coins, and more!

Play the FREE demo: https://bit.ly/MoonlightPeaks

In Dustgrave, NPCs will remember what the player does, and react accordingly. So, don't go around stealing too much if you care about your reputation.

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

We called our game Dustgrave: A Sandbox RPG because "Oh God, it's so much easier to create arid environments!" is not that good of a title.

And because it's a sandbox RPG.

And there's at least a grave, somewhere.

Dustgrave's will soon receive a massive update, adding variety and balance to the combat system!

People commented before how visual effects were not impactful enough, so we worked a lot on that in the past few weeks, these are the results. What do you think?

Follow Dark Queen of Samobor for more!

One of the best things we made for Dustgrave is dynamic settlements. Town can be conquered, destroyed, infested, and occupied by different factions, with furniture and decorations changing accordingly!