
Next up
Behold: The Optigan Ring of Doom...
--Coming Soon to an Optigan Port Near you ;)--
Hello everyone!
I am excited to announce that Optigan will be stepping in a new direction from now on. Because of this, we will be cutting ties with TGF Engine in mid-June!
Things I plan on
- Moving objects
- Collaboration with D7
- Head turning/Bobbing
It's always fun to play with rendering effects for an engine you're working on 👀
Lucky Tower Ultimate is a chaotic, comedy roguelite. Escape from an incredibly dangerous, randomly generated tower in a slapstick adventure that looks like a cartoon and feels like a joke. Slashy slashy!Â
Wishlist the game now: https://bit.ly/LuckyTowerUltimate
After the next Optigan update, I have BIG things planned 👀
#LuckyTowerUltimate is OUT NOW on Steam and Nintendo Switch! It's your turn to become the Chosen One and rid the land of Evelius’s tower for good! https://store.steampowered.com/app/1700270/Lucky_Tower_Ultimate/
Was working on a game in Optigan D7, got carried away, and accidentally started working on something new... Woops! Both are more than halfway done & plan on releasing soon. In the meantime, have this 634 x 324, 88% quality teaser screenshot.
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Today, I'm releasing the alpha to a new 3D engine I'm working on, made entirely on "Scratch." As it stands, the .sb3 file is 12 MB; however, the alpha will remain closed source until the full release.
Check it out: https://scratch.mit.edu/projects/1258783120/













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