Game
Slendytubbies: Fear Frequency
5 months ago

Guys, I just released the game update V1.2, I added some new things and 2 new Monsters, I'm building some new monsters for a future update.




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small things added, Improved CameraBob and also WeaponSway, when you are running or walking the player's arm will move this has been improved, LightFlicker was also added, which is basically when the Monster is close to you the flashlight light will blink

Guys, maybe this Friday I'll release a version of the game for you to test (Maybe). One more thing, I added some maps, most of the maps are in testing.

Short Demo of Survival Mode

Guys, now you can change the game menu background. Here are the images of the backgrounds available in the game until its release; I may add more images before then. This first image is from one of my games that I haven't shown yet (it's the game menu).

Just Testing.

New menu for the Fear Frequency campaign. This menu is just a test and not the official menu. But I'd like you to give me some menu ideas for the campaign.

chat, new mechanic added to the game, and yes, it is not the Custard tracker but rather a Stamina system, the Player runs faster by pressing the Q key, I will show you how it works in this video.

I added an option for you to change the color of your character and even the material of the character's body, this will be applied in Collect and Survival Mode, and the Color is Saved if you close the game or leave a Match.

New Map added to the game! Bunker Map and other new maps and monsters available soon! and thank you for sharing this map with me @MuriloGamer21DEV

Guys, I'm testing a new stamina system for the player. Running consumes very little stamina, and the recharge time is quite fast. But I'm still experimenting, so there may be changes.