Next up
Apologies for the lack of devlog updates since August, took some time for the SAGE demo and some breaks.
Anyway, have some moving platforms!
Final demo release in light of upcoming official release
Shockwaves have returned from the first game!
But this time, they will be beneficial against stronger enemies or packs of weaker ones
Made a big change on the first boss' stage (subject to change)
Made some more signs, but I'll only show one today
The Nana sign, indicates that she's somewhere within the range of the player's location
WIP of an alternative help system
Well, remember when I say I'll take advantage of the custom animator with something else? Here it is.
Ah drats, forgot to post the updated moving platform video here
Guess which feature made its return from the first game?
That's right, hidden secret areas! But unlike Smitty 1, they are not on plain sight this time
Almost forgot, the final boss should complete soon
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