Next up
Currently working on polishing up some placeholder artwork for the first demo, after that it's polishing up the main menus! So in the meantime here's some minor sprites for the game: - Charlie & Jessica in their PJs - Jessica Cutscene artwork!
Jessica's sprite compared to Charlie's sprite.
Some of the battle status effects enemies and allies can give to each other! (Along with a wip enemy for the game in the second image!)
Updated the visuals of some shaders that'll be used for the UI of the game! It'll add some much needed style we think!
The shader allows for Color Bleeding//"Leaking" (The most prime example/showcase is the Rainbow text character's text & the credits!)
Updated Act 2's primary battle theme: https://www.youtube.com/watch?v=4keRIuMnp4Q
Back at it again with LMMS fusing with our ADHD in GUI form...
Happy Halloween Everyone! Here's a few artworks and in-game screenshots for this spoooooky occasion..!
And we stand by our thoughts on this.
Working on animating some phase transitions for the previously shown "Dream Boss"! (Haven't gotten around to coding the transitions in-engine yet... That's next on our "To do" list.)
Music Showcase!













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