Game
Perry's Dungeon


6 years ago

he looking like a lizard


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working on some low-poly character rigging:

Here's Florrel! (left is what she use to look like :D)

Finally got a move script going. This has double jump and running along with a three second stamina. There's a little lag that spikes here and there, probably due to so many 'Time.deltaTime's running. I'll try and fix it a bit later on. Here's the script:

here's the camera script and what got changed on the movement script

(if you use it, make sure to have a parent object with a camera child, and a parent player object with a player child. use a character controller)

Look out! It's..... MOVING WATER 0W0 (still requiring a shader / texture :P)

Here are some earlier photos of the tutorial level before it got a sky :3

Arm can now hold cube. Now, we need to increase its spin and yeet this outta existence

the movement script isn't right, but the camera's working!

Thanks everyone for helping 'Perry's Dungeon' grow to be a better a game than I could've made on my own! Special thanks to @overratedblueberrystudios (on gamejolt) for making some sweet logo art! Make sure to go check them out :D

working on an spinning arm that'll hold a cube and yeet it out of existance