
Thanks everyone for helping 'Perry's Dungeon' grow to be a better a game than I could've made on my own! Special thanks to @overratedblueberrystudios (on gamejolt) for making some sweet logo art! Make sure to go check them out :D
Next up
Here are some earlier photos of the tutorial level before it got a sky :3
Here's Florrel! (left is what she use to look like :D)
the movement script isn't right, but the camera's working!
Arm can now hold cube. Now, we need to increase its spin and yeet this outta existence
working on an spinning arm that'll hold a cube and yeet it out of existance
here's the camera script and what got changed on the movement script
(if you use it, make sure to have a parent object with a camera child, and a parent player object with a player child. use a character controller)
making a humanoid, today
he looking like a lizard
Look out! It's..... MOVING WATER 0W0 (still requiring a shader / texture :P)
earlier, I was using a 'player.transform' in my movement script
trying to make everything a bit more fluid, I updated it to work with rigidbody.velocity. It took a while to figure out, but, now, it's got a greater variety of capabilities :)
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