Game
Perry's Dungeon



7 years ago

Here are some earlier photos of the tutorial level before it got a sky :3




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Little update of everything:

Portals are tough to make, and it's taken a few days to figure it out. I had decided to take a short break from the complexity and got wrapped up making a tiny maze game. It's pretty fun :)

working on an spinning arm that'll hold a cube and yeet it out of existance

the movement script isn't right, but the camera's working!

here's the camera script and what got changed on the movement script

(if you use it, make sure to have a parent object with a camera child, and a parent player object with a player child. use a character controller)

Arm can now hold cube. Now, we need to increase its spin and yeet this outta existence

Finally got a move script going. This has double jump and running along with a three second stamina. There's a little lag that spikes here and there, probably due to so many 'Time.deltaTime's running. I'll try and fix it a bit later on. Here's the script:

Look out! It's..... MOVING WATER 0W0 (still requiring a shader / texture :P)

This is a door open script for @CreatorOfNightmares

- 'Cube (2)' has a box collider and is ticked 'Trigger = true' -

- put the script on the character -

Hope this can help

making a humanoid, today

Here's Florrel! (left is what she use to look like :D)