Game
Perry's Dungeon

5 years ago

walking animation done ;P




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working on some low-poly character rigging:

trying to make a jump script, forgot to implement gravity :0

This is a door open script for @CreatorOfNightmares

- 'Cube (2)' has a box collider and is ticked 'Trigger = true' -

- put the script on the character -

Hope this can help

working on an spinning arm that'll hold a cube and yeet it out of existance

the movement script isn't right, but the camera's working!

Little update of everything:

Portals are tough to make, and it's taken a few days to figure it out. I had decided to take a short break from the complexity and got wrapped up making a tiny maze game. It's pretty fun :)

Arm can now hold cube. Now, we need to increase its spin and yeet this outta existence

here's the camera script and what got changed on the movement script

(if you use it, make sure to have a parent object with a camera child, and a parent player object with a player child. use a character controller)

Here's Florrel! (left is what she use to look like :D)

he looking like a lizard