Game
Perry's Dungeon

5 years ago

walking animation done ;P




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he looking like a lizard

working on an spinning arm that'll hold a cube and yeet it out of existance

Look out! It's..... MOVING WATER 0W0 (still requiring a shader / texture :P)

Arm can now hold cube. Now, we need to increase its spin and yeet this outta existence

Finally got a move script going. This has double jump and running along with a three second stamina. There's a little lag that spikes here and there, probably due to so many 'Time.deltaTime's running. I'll try and fix it a bit later on. Here's the script:

This is a door open script for @CreatorOfNightmares

- 'Cube (2)' has a box collider and is ticked 'Trigger = true' -

- put the script on the character -

Hope this can help

making a humanoid, today

the movement script isn't right, but the camera's working!

Here's Florrel! (left is what she use to look like :D)

Little update of everything:

Portals are tough to make, and it's taken a few days to figure it out. I had decided to take a short break from the complexity and got wrapped up making a tiny maze game. It's pretty fun :)