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Next up
"Dont take too long... the grape doesnt like when others use his toilet..."
Real
Finally updated my Clickteam panorama Godot shader
Added the classic Clickteam pano "stair-stepping" effect (so accurate!) and fixed a bug that changed the zoom amount depending on the aspect ratio of the screen
-Teaser photo-
FNAF Accuracy in a 3d game engine?? No way!
false balloon boy
Working on something
Reverse engineered the materials and lighting from Alias Poweranimator(90s CGI software) and implemented in Godot
In your opinion, what are the most annoying/worst qualities of the Clickteam Fusion game engine?














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