
10 months ago
Next up
Reverse engineered the materials and lighting from Alias Poweranimator(90s CGI software) and implemented in Godot
FNAF Accuracy in a 3d game engine?? No way!
Working on something
2 years! And another update..?
Shh theyll never know
(devlog soon I promise)
Okay seriously. Devlog within the next few weeks. These past couple weeks have been great for development, so Ill have a lot to update you on.
Frame system is implemented! Need to fill out the application resource's functionalities, and implement a couple more of clickteams objects but we're well on the way to the plugins first release
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