Next up
Working on something
Finally updated my Clickteam panorama Godot shader
Added the classic Clickteam pano "stair-stepping" effect (so accurate!) and fixed a bug that changed the zoom amount depending on the aspect ratio of the screen
In your opinion, what are the most annoying/worst qualities of the Clickteam Fusion game engine?
FNAF Accuracy in a 3d game engine?? No way!
Reverse engineered the materials and lighting from Alias Poweranimator(90s CGI software) and implemented in Godot
He's gonna find out who's naughty or nice....
models by me
original art by Snartles
Watch your back, Father Christmas
















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