Level Design Update
A path to the second intended boss and to the first village is complete! The rooms still need enemies and detailing, but you can now platform your way through lower left Shadow Caverns and even find a few secrets!
Hello everyone! I've added a new platforming mechanic: Crystal Launchers (no art yet)! They'll stay active for a second or two when shot. I also added camera panning to reduce leaps of faith (second gif).
Level Design Update
A path to the second intended boss and to the first village is complete! The rooms still need enemies and detailing, but you can now platform your way through lower left Shadow Caverns and even find a few secrets!
I added a proper intro for a boss I showed off a while back! I've sent out the demo to a few people to playtest it
Hey everyone, it's been a while! Read the Article for an actual update.
I added a shield throw ability to the game. No indication yet, but it does more damage the more it bounces. I hope your trick shots are on point!
Siblings, am I right?
And in case you missed it, you can now play the Blooming Darkness demo!
Congratulations to @Freddy9207 , our #LTCOKills winner!
They posted a Mission Accomplished screen showing that they got 1,814 kills!
Check out his original Post: https://gamejolt.com/p/ltcokills-it-was-alright-vkccpcc2
The Blooming Darkness demo has just released! There's quite a bit of content and it's free! So, grab your keyboard or controller and try it!
Have fun and please give me honest feedback
https://gamejolt.com/games/blooming_darkness/398415
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
I added a Bestiary to Blooming Darkness! I this should help flush out the world a bit, and perhaps even hint at some lore
I updated some old art of mine to fit my game's newer style! What do you think? Also, thank you guys for your patience and support!
This ability won't be in the demo, but I wanted to show it off anyway. Also, this was totally done first try and was definitely not spliced!
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