Next up
walking animation done ;P
Finally got a move script going. This has double jump and running along with a three second stamina. There's a little lag that spikes here and there, probably due to so many 'Time.deltaTime's running. I'll try and fix it a bit later on. Here's the script:
making a humanoid, today
Here's Florrel! (left is what she use to look like :D)
Look out! It's..... MOVING WATER 0W0 (still requiring a shader / texture :P)
Little update of everything:
Portals are tough to make, and it's taken a few days to figure it out. I had decided to take a short break from the complexity and got wrapped up making a tiny maze game. It's pretty fun :)
trying to make a jump script, forgot to implement gravity :0
working on an spinning arm that'll hold a cube and yeet it out of existance
Arm can now hold cube. Now, we need to increase its spin and yeet this outta existence
the movement script isn't right, but the camera's working!













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