Game
Temporal Slip

6 years ago

Here is a wireframe profile of the entire level so far. Exterior is almost done, and starting to fill out the interior with individual rooms, lighting, and puzzles.




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It has definitely spotted you.

#unrealengine #adventure #horror

Sparking bucket bomb: one of the few truly new things I've been able to add in months.

Have a seat. You may be here a while.

#unrealengine #adventure #horror

Upgrading the main menu screen.

The gears are turning, and version 0.04 is close to being ready. The release draws near.

The lighting won't be this bright in the final product, but here is a shot of some fancy #architecture

#unrealengine

Mood lighting is being overhauled. Which version looks better?

Some fancier architecture and objects to fill out the interior of the complex.

I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳

I want to know - what's your favourite quest reward?

Microsoft Windows XP Unprofessional (windows logo prototype)