Next up
The gears are turning, and version 0.04 is close to being ready. The release draws near.
Upgrading the main menu screen.
Here is a wireframe profile of the entire level so far. Exterior is almost done, and starting to fill out the interior with individual rooms, lighting, and puzzles.
Some fancier architecture and objects to fill out the interior of the complex.
Mood lighting is being overhauled. Which version looks better?
Sparking bucket bomb: one of the few truly new things I've been able to add in months.
The lighting won't be this bright in the final product, but here is a shot of some fancy #architecture
Runestones: from concept to in-game model🗿
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)











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