Game
Temporal Slip


7 years ago

Mood lighting is being overhauled. Which version looks better?




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Upgrading the main menu screen.

The lighting won't be this bright in the final product, but here is a shot of some fancy #architecture

#unrealengine

Some fancier architecture and objects to fill out the interior of the complex.

Sparking bucket bomb: one of the few truly new things I've been able to add in months.

The gears are turning, and version 0.04 is close to being ready. The release draws near.

Have a seat. You may be here a while.

#unrealengine #adventure #horror

Here is a wireframe profile of the entire level so far. Exterior is almost done, and starting to fill out the interior with individual rooms, lighting, and puzzles.

It has definitely spotted you.

#unrealengine #adventure #horror

Why walk when you can jump?

My D&D art for my family so far (WIP if you couldn't tell)