Next up
Upgrading the main menu screen.
The lighting won't be this bright in the final product, but here is a shot of some fancy #architecture
Some fancier architecture and objects to fill out the interior of the complex.
Sparking bucket bomb: one of the few truly new things I've been able to add in months.
The gears are turning, and version 0.04 is close to being ready. The release draws near.
Here is a wireframe profile of the entire level so far. Exterior is almost done, and starting to fill out the interior with individual rooms, lighting, and puzzles.
Why walk when you can jump?
My D&D art for my family so far (WIP if you couldn't tell)












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