Game
Temporal Slip

7 years ago

Some fancier architecture and objects to fill out the interior of the complex.




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Sparking bucket bomb: one of the few truly new things I've been able to add in months.

Upgrading the main menu screen.

Mood lighting is being overhauled. Which version looks better?

The gears are turning, and version 0.04 is close to being ready. The release draws near.

Here is a wireframe profile of the entire level so far. Exterior is almost done, and starting to fill out the interior with individual rooms, lighting, and puzzles.

Have a seat. You may be here a while.

#unrealengine #adventure #horror

The lighting won't be this bright in the final product, but here is a shot of some fancy #architecture

#unrealengine

It has definitely spotted you.

#unrealengine #adventure #horror

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Did you know that today is #InternationalJazzDay? 🎷😎

No? 😯 Well, we couldn't pass up this date!

And what better to celebrate this day than #Pecaminosa #OST? 🎷

Let us know what you think about it and have a great weekend!