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Sonic: Speed Nexus
2 years ago

Here it is! Fixed stomp camera shake, added boost aura particle, and added new hud with speedometer working almost like in sonic unleased (don't worry, it's not your device lagging, it's just how the recording is)




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QUICK UPDATE : Fixed graphics quality settings when the actual graphics quality is more than the selected one in the settings. Also added resolution scale change with graphics settings. Version 0.3.2 now available for download (i.e. this update)

noice

MAJOR UPDATE : Added drifting (1 for left and 3 for right, just like generations) Version 0.5.0 out now. Spent over 10 hours on this so you better play it

Sonic games tend to go a lil too fast for me, messing up my reaction time and all, so I thought to lean into that by making a #Sonicsona who takes things a bit slower and enjoys nature.

UPDATE : Added voice when boosting or homing attacking (already added for death and damage) and dash panels. Version 0.3.3 gonna be out in a few minutes EDIT : It's out now

#SonicTransformation What if... Sonic becomes THE wind itself?

Behold: Sonic the Windhog!

His entire body turns into air, and the only thing holding it all into his shape are the wind bracelets! He can stretch and twist like a tornado!

Read to know more

UPDATE : Added rainbow dashring, different random voices for homing attacking/stomping/boosting, damage and trick jump, added proper way of destroying enemies for when boosting/stomping or homing attacking (jump and no jump) and improved dashring material

Tbh, I think fl studio mobile is much more faster and easier than cakewalk and lmms

LGBTQ+ Game Dev Icons: Maddy Thorson is a lead creator behind TowerFall and Celeste! She also co-founded Extremely OK Games with her friends. She got her start making small games in GameMaker and has also developed romhacks.

i dont even know if im just being out of context or inarticulate. dont ask me whats this