Next up
Oof :(
UPDATE : Added voice when boosting or homing attacking (already added for death and damage) and dash panels. Version 0.3.3 gonna be out in a few minutes EDIT : It's out now
i dont even know if im just being out of context or inarticulate. dont ask me whats this
A knight who refused to die… now fights with what’s left.
The first boss of The Wolf in Me.
Decay took his body, not his skill. Precision. Discipline. Relentless technique.
This is not a monster. It is a warrior.
UPDATE : Added dash ramp and trick ramp with proper animation and voice and high quality materials. Version 0.4.0 (MAJOR UPDATE) out now.
Took me 5 hours and almost made my pc crash, so you better play it
This clip shows a shield throw ability where the boss attacks at range and recalls the weapon, forcing the player to dodge instead of block. On hit, the player is knocked down, creating a moment of vulnerability and pressure.
Good thing he could warn others with it. Look how one person even found it useful
QUICK UPDATE : Fixed graphics quality settings when the actual graphics quality is more than the selected one in the settings. Also added resolution scale change with graphics settings. Version 0.3.2 now available for download (i.e. this update)
PATCH 2 (v 4.9.2) of One More Experiment out now! MAIN FIXES: * Fixed the aim crosshair align * Added puzzles to chapter 8 * Added a secondary ending cutscene * Added a camera zoom feature * Added a hint system Full list: <https://store.steampowered.com/news/app/3508790/view/53325555381…>
Tbh, I think fl studio mobile is much more faster and easier than cakewalk and lmms














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