

Here's a little behind the scenes on us developing the open-world for the game!
Funny story, we actually built this interface ourselves; PowerPoint had to be told what to do in order to handle our new setup.
We've also provided you an unobstructed view.
Next up
Even though we, are, taking things one step at a time, we, are, also getting closer as we do so!
Have you noticed that some of our games now come in proper "boxes?" Just like the ones you might see on the Nintendo® Switch™ shelves at your local game-store?
Please comment which of our games should receive the box treatment next!
That's right, "The JadeEmatic is coming! BEFORE, the Nintendo ® Switch™ successor!
Wild Leak Appeared?!
Can you guess what these fifteen transparent-slides at the end of the Bebe's Art Studio Fashion Fabricator's code will do when they're finished being developed and animated? Hint: Maximum-Fan-Service!
Due to recent events, today's showcase has been postponed to 2025.6.14. We deeply apologise for any inconvenience this may cause.
Bebe's Art Studio - Item Creator - Official JadeJohnson Games Near End Of Week Two Of Development Gameplay Footage:
It wasn't shown in the video, but adding and selecting a paint-blob lets you alter it into anything else! Colour-blending still applies!
JadeJohnson:
Ever since the announcement of The PS Vita, I've almost strictly been a Nintendo®-collector. So imagine my excitement when I discover that Sony® may have an early PSP™2 handheld in development!
Yes, that is my real PSP™ 3000′ Silver Model!
Proof that you can string levels together simply by pasting each after the rest in your game-file: pretty neat, right?
Oh, and we apologise for not-yet customising the entrance-lighting for Peacock Girl and the other opponents after Elsa.
Do you know anyone else who's made it possible to edit sprites in PowerPoint's Slide-Show mode!? If so, please introduce us to them!
Please enjoy, and as always, "Happy Jading!™"












0 comments