Game
Hensen Hopper

1 month ago

Here's a version with just the background bushes visible!




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Also I have been working on a new enemy type. This one bounces around the scene like a screensaver logo, damaging Hensen if he runs into it.

You know what, the difference is a lot more obvious if you see a gif of the animation with/without shading.

I tried to make it a bit more obvious when you've taken damage. I did a red-flash effect over Hensen's character and the time scale on everything apart from Hensen's animations freezes for a moment when taking damage.

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Proto art for another new enemy type I'm working on! This one is gonna switch between flying toward you for melee attacks and firing 3 scorpion claws at you in rapid succession.

This week's Fan Art Friday celebrates Toy Story! Accept the quest in your quest log to get started.

I've updated the default wasp enemy's behavior! Now it spends a lot longer in it's wait state and fires 1-2 bullets every 1.5 seconds when Hensen is below instead of firing them on a timer. It's a lot more challenging but it's also more fun!!!

It's truly underappreciated how much shading will improve the look of a sprite. (Second slide is the same spritesheet with the shading and shadow layers active)

Too Many Games is this Friday! Be there or be Slime!

You ever find a bug so silly and ultimately unproblematic that you just decide to leave it in? I just discovered if Hensen gets webbed mid-fire, the animation will be stuck with the honey glob halfway out of the gun haha.