
Here's all the proof you'll need that we still, in fact, did, develop the entire creation-suite for "Bebe's Art Studio - The Video Game", in PowerPoint!
And it only took us ten total workdays from start to finish!
Next up
Nintendo Are Finally Listening To The
L-G-B-T-Q-I-A-Plus
Community! Sure, "Non-Binary", is as basic as possible, but it, IS, the thought that counts!
L-G-B-T-Q-I-A-Plus was only put on its own line for accessibility purposes, also why we spelled Plus.
We've almost got the 25FPS, PAL-Region accurate version running, however, we did run into a small snag regarding the appearance of Frame0 (Pentavigesimal) that we need to fix before it can finally be released. Here's proof, though!
Can you guess what these fifteen transparent-slides at the end of the Bebe's Art Studio Fashion Fabricator's code will do when they're finished being developed and animated? Hint: Maximum-Fan-Service!
Here it is, the Xbox Trailer no one expected.
Bebe's Art Studio: The Video Game — PowerPoint Interior Navigation Sub Engine Test - Official JadeJohnson Games Technology Showcase:
Now THAT's, the "Power", in "PowerPoint"!
Out with the old, In with the new!
Just to demonstrate how tyranical The Evil King Patrick can be; if Ikumi loses to him, watch how brutally he takes her out! Notice the mud splitting nigh equally and almost entirely in just two unique directions, implying he splatters HER, not just IT!
This is how the graphics for Dojo Mode used to look upon direct conceptualisation.
This is also how the game's Character Select Music used to sound, too!
Please note, this is running on last-gen hardware.
Hoping ya'll are ready to funk right now! If you want the testers key, DM me. :D
Meet Ikumi! She's determined to help Bebe in any way in her attempts to overthrow The Evil King Patrick Riordan! And now, you can see it in her actions, more, and better, than ever before, via our new AI Cutscene Technology!












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