Here's some old WW2 art i made for a game idea that never really turned into anything.
Next up
This is Vortex, a very wip local multiplayer game.
The main focus is to be a mayhem kind of game, with easy outplay and strategy options.
I got this idea after some discussion with a friend and evolved it a little more (Read article)
A* Pathfinding, which is a form of pathfinding designed to be a more efficient solution, is what you are looking at right here. Or, to be more specific, node based A*. (Continued in article)
maked in 10 minutes :P if you use pls credit
Has anyone heard of The Sounds Resource? If not, i just discovered it seems like it'll be a HUGE help with game sounds. I can literily just skip the whole sound design step if i'm making a fan game. Which i am. Idk. Check it out: https://www.sounds-resource.com/
wanna match pfp?
Gonna start working on some A* pathfinding soon for my upcoming Halo game, wish me luck :D
Rate (not good at pixel art)
My favourite platforming character? This one is a tough choice, but I'm going with Klonoa!
So I made a here a quick art of him! I'm currently playing the GBA titles so I made him with this design.
Klonoa is a very unique platformer. Check it out!
Trying my hardest to get a working alpha build out soon. (turn volume up)
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