Also the H:FE game page is up as well: https://gamejolt.com/games/Halo-Fireteam-Echo/679717

Next up
Rate (not good at pixel art)
Here's some old WW2 art i made for a game idea that never really turned into anything.
Work in progress animations for Halo: Fireteam Echo using @bamfyu
's "TopdownCharacterRig-AnimationToolkit" ( https://gamejolt.com/games/bamfyu-assets-dump/744496 )
All assets are placeholders.
Note: The Game Page for Halo: Fireteam Echo is currently a work in progress as well.
The Scratch Team has just recently updated their Terms of Service yesterday, letting you know they now have full permission to use your content to train AI models.
Trying my hardest to get a working alpha build out soon. (turn volume up)
Ricky Rabbit's Seasonal Flavoritiez! Season 3 Episode 13 (Wet Dry roundabout)
Gonna start working on some A* pathfinding soon for my upcoming Halo game, wish me luck :D
...
Testing out a new move! This move is for all characters
A* Pathfinding, which is a form of pathfinding designed to be a more efficient solution, is what you are looking at right here. Or, to be more specific, node based A*. (Continued in article)












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